Why a design system pays off
How reusable components and clear standards keep interfaces consistent, tighten designer–developer collaboration, and lift UX quality without blowing the budget.
Full piece — coming soonEight years leading product design and design systems across mobile, web, and RTL — shipped to 5M+ users at MNT Halan, Club, and Mabaat.
Featured first — the three projects that best represent my work on design systems and product at scale. Selected work follows below.
Notes on design systems and product craft—and time with the community through talks, podcasts, and mentoring designers.
Recorded for JobStack Virtual Tech Job Fair (Talents Arena): balanced product teams, what a design system is (and how to prepare), building your own, and common designer–engineer friction. Senior Product Designer @ Halan.
Watch on YouTube →
A conversation on UX, consistency, and how shared foundations help teams ship together—guest on Letter Cast (Arabic).
Watch on YouTube →How reusable components and clear standards keep interfaces consistent, tighten designer–developer collaboration, and lift UX quality without blowing the budget.
Full piece — coming soonI share what I’ve learned in meetups, podcasts, and 1:1 sessions—portfolio reviews, system thinking, and growing as a product designer.
Get in touch →I design products where the system is the product. Over eight years I’ve led design systems at MNT Halan (5M+ customers, 980+ components across 10+ apps) and Club (cross-platform Flutter + React), shipped consumer flagships for Mabaat and Otida, and built Etar — a 4,000-component RTL-first library for the Arab market.
I work where design and engineering meet: tokens, governance, adoption, and the infrastructure that makes shipping fast feel obvious. Currently Senior Product Designer at Club, based in Cairo.
Open to Senior & Staff product design roles, design system leadership, and selective consulting — especially work that bridges design and engineering.